I made this game as a homework for some subject about artificial intelligence at the university. The aim of this program was to establish a connection to the game server and compete with other programs from other students. This feature is disabled now, because there is no server anymore. But it is still possible to use the program for a game in mode human vs. computer or human vs. human.
This program is written in C++ language. The game algorithm is based on state space search and it can evaluate a turn up to 3 steps forward. Although there is no problem to beat the algorithm, it is still a decent opponent.
The aim of this game is to move your checkers into an opposite corner. White player makes the first move. The checker can be moved to some free neighboring field. It is also possible to jump one neighboring checker, if there is a free field behind them. That jumping can be repeated.